Senior Art Director creating interactive campaigns, playable experiences, live stunts, and brand systems.

Who? is this?

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Role: Art Director — visual identity, design system, brand and campaign executions across OOH, digital, and social.

Challenge

Ally is a digital-first bank. The challenge was modernizing its brand across OOH, digital, and social while keeping it consistent at scale.

Approach

Led the visual identity for Creator Cache, a Web3 creator program, building its design system and rollout assets.

Impact

Shipped a scalable visual system that held across OOH, digital, and social, and gave the Creator Cache program a distinct, ownable identity.

Role: Art Director — global brand social system, brand guidelines, scalable localization toolkits.

Challenge

Amazon Ads was going global. The challenge was building a system that scaled across markets without losing consistency.

Approach

Led art direction across brand social and digital distribution, partnering with strategy and data leads to align creative with performance goals.

Impact

Rolled out a global system across five markets, with scalable toolkits that let regional teams localize while holding brand consistency.

Role: Creative Director — Roblox visual identity, character systems, UGC assets, branded card mechanic.

Challenge

Sam's Club wanted into Roblox. The challenge was building an integration that felt native to the platform while staying on-brand.

Approach

Led art direction for the Roblox integration, shaping a visual identity and narrative framework that felt native to the platform while staying on-brand.

Impact

Brought Sam's Club into Roblox with a platform-native experience that blended UGC-driven participation with real promotional value.

The Drum Awards: Gold

LIT Entertainment Awards: Platinum & Gold

Shorty Award: Gold Honor

Role: Creative Director — ARG visual identity, UEFN experience art direction, campaign system, digital touchpoints.

Challenge

One Battle After Another was heading to theaters. The challenge was extending the film into participatory digital spaces without losing the story or its momentum.

Approach

Led art direction for the alternate reality layer, defining its visual identity and narrative structure across coordinated digital touchpoints that funneled into a custom Fortnite (UEFN) experience, and directed the in-game art to hold visual and narrative continuity throughout.

Impact

Extended the film campaign into participatory digital spaces, driving 43M impressions, 275K unique plays, and a 13-minute average playtime across the ARG and Fortnite experience.

Cannes Lions: Silver & Bronze

Role: Creative Director — concepting, flute prototyping and testing, run-of-show development.

Challenge

Skittles made a gaming flute. The challenge was using that flute to authentically tap into the gaming audience and culture.

Approach

Teamed with streamer Pointcrow on a marathon livestream built around the flute. Concepted and tested the flute, then developed the run of show into an interactive experience for his fans, keeping Skittles part of the play instead of interrupting it.

Impact

Ran for 76 straight hours with Skittles mentioned almost once per minute, driving 390,000+ live views, 4.9M minutes watched, and 86,000 unique viewers.

Senior Art Director creating interactive campaigns, playable experiences, live stunts, and brand systems.

Who? is this?

arrow_beya

Who? is this?

arrow_beya